Showing posts with label A. Induction Assignment. Show all posts
Showing posts with label A. Induction Assignment. Show all posts

Saturday, 26 September 2015

Evaluation of Continuity Sequence



Mise-en-scene

Mise-en-scene is the choice of costumes, scenery and props involved in a film. It also refers to the placement of props in front of the camera. The Mise-en-scene is an important part to any film as it makes the story more believable. Not only does this describe the placement of props etc, but it also describes the movement of the different characters. This all being controlled by the director.



In this shot the Mise-en-scene is mainly focused at the sandwich, we chose to have the sandwich in the middle of the shot. With Max as the actor just to the side. I do feel that in this shot we haven't used the full potential of Mise-en-scene as we could have added more props making the kitchen scene much more believable. A way in which we did try to make the scenery more believable was with the kitchen counter this meant that when Max was preparing the food, the viewer thought he was in that environment. 

Lighting

Lighting is used to make certain things more visible, it can be used to enhance certain areas or objects. Its mainly used to highlight characters, the lighting may enhance a certain character so that the viewer mainly focuses on this point. The lighting is a major part of the visual effects, if too bright the depth of field can be lost and if to dark nothing can be seen in the shot. If both parts are balanced you have a shot that is in focus and detailed. In some cases the director may choose to make the shot bright, as this creates a good effect when filming POV.



The shot is of me eating the sandwich in the car, this shot is well lit. This meaning that the character isn't portrayed as being evil. As the shot is well lit, this helps to gain the focus on the character as he is such a short distance from the camera. Meaning that nothing is blurry, and the viewer is able to clearly see the prop that is being used in this shot. The brightness can also suggest surprise; as he has found the sandwich in the bag. 

High or Low Camera Angles

High Camera Angles - A high camera angle is used to look down on something specific, this maybe used to make something look much smaller. Having the camera pointing down onto a character, makes the character look weak and powerless. In industry the high camera angle is often used as a POV for an adult character looking down to a child.

Low Camera Angle - A low camera angle is used to look up at something, the lowest point being called Worm View. The main reason for using this angle is to create empowerment, the camera looks up to an object or actor. The shot is often used in horrors to make the villain look more scary.


The image above shows the moment when Max's realizes that the bag is missing, we've filmed this shot at a high angle. We chose to do this so that the bag (that doesn't contain the sandwich) is made to look smaller, this showing that this prop isn't one of the main features. The high angle shot also meant that more was seen in the frame.

Different Shot Distances

Different distances mean that more or less can be in shot. By having a really Long Distance shot this means that a lot is caught in frame, this shot mainly being used to show the environment/scene that the character is placed in. Whereas by having a really shot shot, for example an Extreme Close up. Very little is caught in shot, this shot maybe used to show a characters emotions or it can sometimes be used on props such as a clock. 


In this shot we chose to film at a long distance, as we wanted to catch the character walking past the camera for a long amount of time. By using the long distance shot nothing gained the main focus of the frame but instead meant that both characters were clearly shown. Furthermore by having more hang time this meant that the scene built up suspense, making the viewer more curious about what is going to happen next. 


This shot is the complete opposite to the one above, this shot is an extreme close up. We chose to use this shot at the very start of our film as it created a serious atmosphere, making the viewer feel like the film was going to be intense. The extreme close up also helped to create a comedic effect, as the viewer was tricked into thinking the film was about action.

Camera Movement

Camera Movement is used to follow a certain object or character. These shots are often used in action films to make the viewer feel like they are actually in that situation. Camera Movement also helps the film to gain variation as not all are still, a clever way in which this technique is used is when filming POV. The camera is filmed at eye level, this making the shot seem much more natural and real. Camera Movement can move along any axis, the camera either sits on a track or a jib. This making the shot steady, it also helps the frame to flow much smoother.

We only chose to have one movement shot in our film, as it was much better to film with a stationary tripod. This was mainly to ensure that all of the shots were still and didn't shake. The shot is of Max chasing the bag after it had been stolen, we chose to make this shot a moving one as it was one of the most action packed sequences. The shot was also a match on action as max was chasing the car and the car was travelling at the same pace as him, as this meant that there was a variation between the first shot of the car chase and the second.

Fades or Dissolves

Fades and dissolves are the most commonly used transitions, both are used to show a time change. Many times the camera is pointed at something that tells the time and using a dissolve the time object has then change. The dissolve tool makes a very good blend and makes fast forwarding very easy in short films. Whereas fades are used in different situations, fades are often used to start a short film or in some case finish a film. In some cases fades can be used to change from location to location. Fades are very different to dissolves in that they can also be used to change the way that music is presented in a clip.


One example of a fade in our short film, took place when max was listening to music through his head phones. We wanted the music to start abruptly because that was when his headphones were actually plugged in. But when the shot cut to the next scene we didn't want the music to completely cut out, so we chose to use a fade when Max put the cling film over the top of the sandwich. By doing this there was a nice blend between going from music to no music. I feel that this turned out quite well, and I'm happy with the fade out for the music.

The Continuity System

180 Degree Rule - This rule stands for all films, it must be followed as when broken the shot looks incorrect. In most cases the camera starts at eye-line but can be used on a track along the floor. Then it moves round in a circular motion to another position this is when the 180 rule kicks in, it must then not pass 180 degrees. We kept to the rule just once when we filmed our short film, this point was when Max and I looked at each other and nodded. In most films this is when the 180 rule is kept into play, one character is interacting with the other. 

Establishing Shots - This shot is used to situate the audience into the scenery that the film is going to be produced in. Not always is the establishing shot at the start of the film, this shot can be used at the start of a new frame to show the change of a new set/environment. We used one establishing shot in our film, this shot was when Max had just left the room. The camera was filming the door for a little while before any action took place, we did this to show that max was about to leave and enter a new area. I feel that this shot worked well, as it emphasized the fact that he was leaving with the bag in his hand.

Match Cuts On Action - This shot refers to when the editor uses a different camera angle to film something that has just happened, sometimes just to gain a closeup. Often used in action films as it means that you can use two quick shots, an example of this is if the camera is filming a person with a gun, the camera would then move in close to see him reload it. It's main function is to really highlight what the character is doing. A moment when we used this in the film, involved me throwing the bag into the car. This shot worked really well as it showed that I neatly placed the bag down onto the seat. Another reason we chose a match on action for this scene is because it reassured the viewer that my character had really stolen the bag.

Eye line Match Cuts - This shot works the best when filming an action or horror. The camera starts by looking at a specific character of whom is looking at something specific, the edit then cuts to a POV shot. This being called an Eye line Match, the second shot doesn't have to become a POV it can also be over the shoulder, as long as the camera follows the path of the characters eye line. In our film we unfortunately didn't create this cut as we ran out of clips to film with. A good point in which we could have created this, would have been when Max created the sandwich. This shot would have then shown Max's love for the sandwich.

POV shots - A Point Of View Shot is used in many different films, this shot is used to replace a characters eyeline. The camera becomes the characters eyes, its used to make the viewer feel like they're actually there, it can also make the filming much more intense. A good example of this is at the start of Halloween when the camera is filmed as if its the little boy, it makes the viewer feel like they are in control of the character. Not only is it used for Horrors but can also be used for action films, its a good way to show off scenery and it helps the viewer to gain an understanding of scale. Instead of using a character is our point of view focus, we chose to use the sandwich's view. In the scene Max simply puts a piece of cling film over the camera's lens.  I feel that this clip works really well as it shows a sense of empowerment that Max has over the sandwich. Not only does it create an emotion, it gives a nice variation of clips into the film as POV is not used very often.

Shot Reverse Shot - Is used to go from one character to another, this shot works coherently with the 180 degree rule. As when filming two characters you mustn't change between there shoulders. The shot reverse shot is very frequently used to show off dialogue between two characters, its a smooth switch that doesn't make the film too confusing to understand. This shot was used just once in our film as we had to make a silent film so not dialogue was used at all. We did use the shot once and this was to show Max and I nodding our heads at each other. I feel that this shot worked really well as we kept to the rules and it made the audience feel like the two characters knew each other. 

Thursday, 10 September 2015

Connotations Photo Excercise - DSLR

Strength


















In our first picture we used Will as the main focal point. We decided to take a canted low shot, this making Will look powerful and dominant. By having all of Will's body in the shot this really emphasised the power, the stance also made the figure look bigger. The plain background meant that the viewer is really unable to gain a perception of Wills scale. Which was one of our main aims for strength. For this picture we used a very high ISO, with a long shutter speed. This meant that even though we had a lack of light the picture came out clear and in focus.












Poverty


For this photo we chose to use a medium canted shot, by doing this the picture gains atmosphere and cuts out part of Maximilian's body. We wanted the bin to be as much of a main focus as Max, by doing this we hoped to really make the two items balanced. The title poverty suggests to me that something is dirty and lacks money for basic living. By having the bin at Max's side this makes the viewer think about the comparison between Max and the bin.










Friendship
































We felt that this photo really indicated friendship as the 3 people in front of the camera are clumped together, as a group. The boys head on the left is looking down on the other two showing that he may be striking conversation with the boy or the girl. Another reason this picture suggests friendship is the big group up ahead. But one of the main representations of friendship is how close this group of shadows are, all of there shadows over lap and are stuck together. This indicating exactly what friends do. 

Loneliness




This image is of Max on the other side of the road to were the camera was placed, we chose to take a very wide shot for this 'word'. As we felt that this would really suggest loneliness. The wide image means that Max looks very small in comparison to everything around him, by having his arms folded and his legs pushed together this made him look even smaller. Another way in which we made Max look lonely, was by having the man walking on the right hand side of the image suggesting that he could be ignoring and keeping away from Max. The image is also quiet meaning that nothing is happening around him. 


Desire


Desire is the need or want for something specific, which we have tried to show in this image. Will in this image is reaching for the Mcdonalds cup and the M&Ms but isn't quite able to reach them, as they are too far away. This making the viewer think that Will has the desire eat and drink these two things. By having Will out of focus and the cup in focus this really highlights the key part of this image, this also means that because Will takes up the main frame of the image, the cup and the M&Ms aren't lost.

Love


We found 'love' to be quite a difficult topic as there are many different ideas that we had for this area. We decided to go for this picture as the flower shows life and by having the bright yellow colour this creates a happy atmosphere about the image. The foreground of the image is focused in and the back ground is out of focus, this meaning that the two in the back ground didn't have to be holding hands etc. This would have made the image look like a conventional image about love. The boy and girl in the back ground looking at each other, this showing more about the topic.

Greed


The next image is 'greed', we've tried to illustrate this title by using money as a way of showing that someone is greedy. Will on the left is taking out a money note from a wallet which is £20, whereas I just have mere change in my hand which is adding up to around £1. The body language is the most important part in this picture as Will is looking away from me with his back turned, this making him much more private and protective about his money. Whereas the character on the right is open handed with little money, looking to the other character, almost begging for money. As Will is not showing any signs of interaction with the other character this shows Will being greedy with his money.

Purity





Our group found purity to be the easiest word, as all we needed was something that was bright and clear. As the sun is bright, we decided to choose this for purity. The sky was clear this day making the sun and surrounding area completely empty, which really made the sun look powerful. The image also has a little bit of lens flare which ruins the image a little as we wanted the sun to be the main highlight of the image. On the other hand by having the lens flare this means that the image becomes much more natural.

Weakness


As you can see we have a character stood up close and a character down on the floor making himself very little. The word for this image is weakness, our main aim for this image was to make one character look over powering and strong, then another character to look small and weak. We made the back of Will take up a lot of the picture as this made him look like he was the main part of this image, plus by having Will in focus this meant that the character on the floor could become less of a figure in the picture. Furthermore by having Max on the floor out of focus this meant that we could convey much more horror into the character as the scale really becomes lost.

Danger


We found danger to be one of the hardest words, as danger means the suffering from harm. This being something that happens in an instant, we felt the best way to convey this was on a small scale. By using a flame to convey danger, Zara was able to hold the flame. We took the image so that the inside of the thumb would have been shown; as that is the main part that was in trouble of harm. Another way we portrayed danger was by having the lighter inside, as when most people think about fire it is always thought about being outside. This enhancing another part of danger.

Wealth


We felt that wealth was the best portrayed using money, the image is of Me throwing a handful of money up in the air. The image works best as the money is falling down to the ground, we made sure to use a high shutter speed, this means that we could catch the money as it fell. By having the smug look on my face, this showed that the character had enough money to play with. The hands of the character also showed empowerment, as they are open and spread apart, making the figure look even bigger.








Fear


We've tried to add as much fear into this picture as possible, I'm most happy with this image out of all of the 12. By having the fist in focus, this makes the fist the main part of the picture. The fist creates the fear in Max's face, this is also one of the main features about the picture. Max's face makes the atmosphere, as he has a scared face this makes the viewer feel what Max is feeling. We also chose to take the image with a canted angle, the image then feels much more natural.